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1. Drones 2.0 - in Player Features and Ideas Discussion [original thread]
Anything that requires "assembly" of any kind for a drone is too complex. They need to stay simple so the hamsters don't wear themselves out, and so the players don't go batty fitting them. Drone control needs to be revamped. The drones themselve...
- by Jacob Rider - at 2013.01.27 02:35:00
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2. 3rd module state: "cancel de-activate": reduces frustraion - in Player Features and Ideas Discussion [original thread]
You go to turn on your module. You KNOW that it only takes a single click to activate, yet your finger automatically double-clicks like it would in Windows. This turns the module on and then cycles it off. You are proposing a feature that would c...
- by Jacob Rider - at 2013.01.27 02:26:00
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3. Star Trek bubble-style shields - in Player Features and Ideas Discussion [original thread]
Rroff wrote: Its not the damage that goes through the shields so much in those tv shoes/movies its the internal shield generators, etc. having to draw more power than they should in order to continue operation against heavy fire :D causing inte...
- by Jacob Rider - at 2013.01.26 03:10:00
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4. Drones 2.0 - in Player Features and Ideas Discussion [original thread]
Holy needless complexity Batman! One HUGE reason not to turn drones into nano-size ships: Drones are controlled by AI. There isn't a human brain behind their every action like there is with our complex ships. They need to be simple or the hamste...
- by Jacob Rider - at 2013.01.26 03:02:00
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5. 3rd module state: "cancel de-activate": reduces frustraion - in Player Features and Ideas Discussion [original thread]
If you find yourself automatically double-clicking to activate a module when you know full well that it only requires a single-click, what makes you think you could single-click to cancel an accidental double-click?
- by Jacob Rider - at 2013.01.26 02:51:00
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6. Star Trek bubble-style shields - in Player Features and Ideas Discussion [original thread]
Carmen Electra wrote: I've always wanted to see Star Trek bubble-style shields in EVE. Do you also want stuff on your ship exploding and malfunctioning while your shields are still up? Consoles exploding and crew members dying even though you...
- by Jacob Rider - at 2013.01.26 02:48:00
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7. Transformers - in Player Features and Ideas Discussion [original thread]
That would be less Transformers and more Voltron. Anyway... Lose independent control of your own ship to become a huge gank target? No thanks.
- by Jacob Rider - at 2013.01.26 02:23:00
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